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#1 2024-06-12 23:45:18

Jai Ganesh
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Registered: 2005-06-28
Posts: 48,422

Engineering drawing

Engineering drawing

Gist

An engineering drawing is a type of technical drawing that is used to convey information about an object. A common use is to specify the geometry necessary for the construction of a component and is called a detail drawing.

Details

An engineering drawing is a type of technical drawing that is used to convey information about an object. A common use is to specify the geometry necessary for the construction of a component and is called a detail drawing. Usually, a number of drawings are necessary to completely specify even a simple component. These drawings are linked together by a "master drawing." This "master drawing" is more commonly known as an assembly drawing. The assembly drawing gives the drawing numbers of the subsequent detailed components, quantities required, construction materials and possibly 3D images that can be used to locate individual items. Although mostly consisting of pictographic representations, abbreviations and symbols are used for brevity and additional textual explanations may also be provided to convey the necessary information.

The process of producing engineering drawings is often referred to as technical drawing or drafting (draughting). Drawings typically contain multiple views of a component, although additional scratch views may be added of details for further explanation. Only the information that is a requirement is typically specified. Key information such as dimensions is usually only specified in one place on a drawing, avoiding redundancy and the possibility of inconsistency. Suitable tolerances are given for critical dimensions to allow the component to be manufactured and function. More detailed production drawings may be produced based on the information given in an engineering drawing. Drawings have an information box or title block containing who drew the drawing, who approved it, units of dimensions, meaning of views, the title of the drawing and the drawing number.

History

Technical drawing has existed since ancient times. Complex technical drawings were made in renaissance times, such as the drawings of Leonardo da Vinci. Modern engineering drawing, with its precise conventions of orthographic projection and scale, arose in France at a time when the Industrial Revolution was in its infancy. L. T. C. Rolt's biography of Isambard Kingdom Brunel says of his father, Marc Isambard Brunel, that "It seems fairly certain that Marc's drawings of his block-making machinery (in 1799) made a contribution to British engineering technique much greater than the machines they represented. For it is safe to assume that he had mastered the art of presenting three-dimensional objects in a two-dimensional plane which we now call mechanical drawing. It had been evolved by Gaspard Monge of Mezieres in 1765 but had remained a military secret until 1794 and was therefore unknown in England."

Standardization and disambiguation

Engineering drawings specify the requirements of a component or assembly which can be complicated. Standards provide rules for their specification and interpretation. Standardization also aids internationalization, because people from different countries who speak different languages can read the same engineering drawing, and interpret it the same way.

One major set of engineering drawing standards is ASME Y14.5 and Y14.5M (most recently revised in 2018). These apply widely in the United States, although ISO 8015 (Geometrical product specifications (GPS) — Fundamentals — Concepts, principles and rules) is now also important. In 2018, ASME AED-1 was created to develop advanced practices unique to aerospace and other industries and supplement to Y14.5 Standards.

In 2011, a new revision of ISO 8015 (Geometrical product specifications (GPS) — Fundamentals — Concepts, principles and rules) was published containing the Invocation Principle. This states that, "Once a portion of the ISO geometric product specification (GPS) system is invoked in a mechanical engineering product documentation, the entire ISO GPS system is invoked." It also goes on to state that marking a drawing "Tolerancing ISO 8015" is optional. The implication of this is that any drawing using ISO symbols can only be interpreted to ISO GPS rules. The only way not to invoke the ISO GPS system is to invoke a national or other standard. Britain, BS 8888 (Technical Product Specification) has undergone important updates in the 2010s.

Media

For centuries, until the 1970s, all engineering drawing was done manually by using pencil and pen on paper or other substrate (e.g., vellum, mylar). Since the advent of computer-aided design (CAD), engineering drawing has been done more and more in the electronic medium with each passing decade. Today most engineering drawing is done with CAD, but pencil and paper have not entirely disappeared.

Some of the tools of manual drafting include pencils, pens and their ink, straightedges, T-squares, French curves, triangles, rulers, protractors, dividers, compasses, scales, erasers, and tacks or push pins. (Slide rules used to number among the supplies, too, but nowadays even manual drafting, when it occurs, benefits from a pocket calculator or its onscreen equivalent.) And of course the tools also include drawing boards (drafting boards) or tables. The English idiom "to go back to the drawing board", which is a figurative phrase meaning to rethink something altogether, was inspired by the literal act of discovering design errors during production and returning to a drawing board to revise the engineering drawing. Drafting machines are devices that aid manual drafting by combining drawing boards, straightedges, pantographs, and other tools into one integrated drawing environment. CAD provides their virtual equivalents.

Producing drawings usually involves creating an original that is then reproduced, generating multiple copies to be distributed to the shop floor, vendors, company archives, and so on. The classic reproduction methods involved blue and white appearances (whether white-on-blue or blue-on-white), which is why engineering drawings were long called, and even today are still often called, "blueprints" or "bluelines", even though those terms are anachronistic from a literal perspective, since most copies of engineering drawings today are made by more modern methods (often inkjet or laser printing) that yield black or multicolour lines on white paper. The more generic term "print" is now in common usage in the U.S. to mean any paper copy of an engineering drawing. In the case of CAD drawings, the original is the CAD file, and the printouts of that file are the "prints".

Systems of dimensioning and tolerancing

Almost all engineering drawings (except perhaps reference-only views or initial sketches) communicate not only geometry (shape and location) but also dimensions and tolerances[1] for those characteristics. Several systems of dimensioning and tolerancing have evolved. The simplest dimensioning system just specifies distances between points (such as an object's length or width, or hole center locations). Since the advent of well-developed interchangeable manufacture, these distances have been accompanied by tolerances of the plus-or-minus or min-and-max-limit types. Coordinate dimensioning involves defining all points, lines, planes, and profiles in terms of Cartesian coordinates, with a common origin. Coordinate dimensioning was the sole best option until the post-World War II era saw the development of geometric dimensioning and tolerancing (GD&T), which departs from the limitations of coordinate dimensioning (e.g., rectangular-only tolerance zones, tolerance stacking) to allow the most logical tolerancing of both geometry and dimensions (that is, both form [shapes/locations] and sizes).

Common features

Drawings convey the following critical information:

Geometry – the shape of the object; represented as views; how the object will look when it is viewed from various angles, such as front, top, side, etc.
Dimensions – the size of the object is captured in accepted units.
Tolerances – the allowable variations for each dimension.
Material – represents what the item is made of.
Finish – specifies the surface quality of the item, functional or cosmetic. For example, a mass-marketed product usually requires a much higher surface quality than, say, a component that goes inside industrial machinery.

Line styles and types

A variety of line styles graphically represent physical objects. Types of lines include the following:

visible – are continuous lines used to depict edges directly visible from a particular angle.
hidden – are short-dashed lines that may be used to represent edges that are not directly visible.
center – are alternately long- and short-dashed lines that may be used to represent the axes of circular features.
cutting plane – are thin, medium-dashed lines, or thick alternately long- and double short-dashed that may be used to define sections for section views.
section – are thin lines in a pattern (pattern determined by the material being "cut" or "sectioned") used to indicate surfaces in section views resulting from "cutting". Section lines are commonly referred to as "cross-hatching".
phantom –  are alternately long- and double short-dashed thin lines used to represent a feature or component that is not part of the specified part or assembly. E.g. billet ends that may be used for testing, or the machined product that is the focus of a tooling drawing.

Lines can also be classified by a letter classification in which each line is given a letter.

* Type A lines show the outline of the feature of an object. They are the thickest lines on a drawing and done with a pencil softer than HB.
* Type B lines are dimension lines and are used for dimensioning, projecting, extending, or leaders. A harder pencil should be used, such as a 2H pencil.
* Type C lines are used for breaks when the whole object is not shown. These are freehand drawn and only for short breaks. 2H pencil
* Type D lines are similar to Type C, except these are zigzagged and only for longer breaks. 2H pencil
* Type E lines indicate hidden outlines of internal features of an object. These are dotted lines. 2H pencil
* Type F lines are Type E lines, except these are used for drawings in electrotechnology. 2H pencil
* Type G lines are used for centre lines. These are dotted lines, but a long line of 10–20 mm, then a 1 mm gap, then a small line of 2 mm. 2H pencil
* Type H lines are the same as type G, except that every second long line is thicker. These indicate the cutting plane of an object. 2H pencil
* Type K lines indicate the alternate positions of an object and the line taken by that object. These are drawn with a long line of 10–20 mm, then a small gap, then a small line of 2 mm, then a gap, then another small line. 2H pencil.

Multiple views and projections

In most cases, a single view is not sufficient to show all necessary features, and several views are used. Types of views include the following:

Multiview projection

A multiview projection is a type of orthographic projection that shows the object as it looks from the front, right, left, top, bottom, or back (e.g. the primary views), and is typically positioned relative to each other according to the rules of either first-angle or third-angle projection. The origin and vector direction of the projectors (also called projection lines) differs, as explained below.

* In first-angle projection, the parallel projectors originate as if radiated from behind the viewer and pass through the 3D object to project a 2D image onto the orthogonal plane behind it. The 3D object is projected into 2D "paper" space as if you were looking at a radiograph of the object: the top view is under the front view, the right view is at the left of the front view. First-angle projection is the ISO standard and is primarily used in Europe.

* In third-angle projection, the parallel projectors originate as if radiated from the far side of the object and pass through the 3D object to project a 2D image onto the orthogonal plane in front of it. The views of the 3D object are like the panels of a box that envelopes the object, and the panels pivot as they open up flat into the plane of the drawing. Thus the left view is placed on the left and the top view on the top; and the features closest to the front of the 3D object will appear closest to the front view in the drawing. Third-angle projection is primarily used in the United States and Canada, where it is the default projection system according to ASME standard ASME Y14.3M.

Until the late 19th century, first-angle projection was the norm in North America as well as Europe; but circa the 1890s, third-angle projection spread throughout the North American engineering and manufacturing communities to the point of becoming a widely followed convention, and it was an ASA standard by the 1950s. Circa World War I, British practice was frequently mixing the use of both projection methods.

As shown above, the determination of what surface constitutes the front, back, top, and bottom varies depending on the projection method used.

Not all views are necessarily used. Generally only as many views are used as are necessary to convey all needed information clearly and economically. The front, top, and right-side views are commonly considered the core group of views included by default, but any combination of views may be used depending on the needs of the particular design. In addition to the six principal views (front, back, top, bottom, right side, left side), any auxiliary views or sections may be included as serve the purposes of part definition and its communication. View lines or section lines (lines with arrows marked "A-A", "B-B", etc.) define the direction and location of viewing or sectioning. Sometimes a note tells the reader in which zone(s) of the drawing to find the view or section.

Auxiliary views

An auxiliary view is an orthographic view that is projected into any plane other than one of the six primary views.[9] These views are typically used when an object contains some sort of inclined plane. Using the auxiliary view allows for that inclined plane (and any other significant features) to be projected in their true size and shape. The true size and shape of any feature in an engineering drawing can only be known when the Line of Sight (LOS) is perpendicular to the plane being referenced. It is shown like a three-dimensional object. Auxiliary views tend to make use of axonometric projection. When existing all by themselves, auxiliary views are sometimes known as pictorials.

Isometric projection

An isometric projection shows the object from angles in which the scales along each axis of the object are equal. Isometric projection corresponds to rotation of the object by ± 45° about the vertical axis, followed by rotation of approximately ± 35.264° [= arcsin(tan(30°))] about the horizontal axis starting from an orthographic projection view. "Isometric" comes from the Greek for "same measure". One of the things that makes isometric drawings so attractive is the ease with which 60° angles can be constructed with only a compass and straightedge.

Isometric projection is a type of axonometric projection. The other two types of axonometric projection are:

* Dimetric projection
* Trimetric projection

Oblique projection

An oblique projection is a simple type of graphical projection used for producing pictorial, two-dimensional images of three-dimensional objects:

* it projects an image by intersecting parallel rays (projectors)
* from the three-dimensional source object with the drawing surface (projection plan).

In both oblique projection and orthographic projection, parallel lines of the source object produce parallel lines in the projected image.

Perspective projection

Perspective is an approximate representation on a flat surface, of an image as it is perceived by the eye. The two most characteristic features of perspective are that objects are drawn:

* Smaller as their distance from the observer increases
* Foreshortened: the size of an object's dimensions along the line of sight are relatively shorter than dimensions across the line of sight.

Section Views

Projected views (either Auxiliary or Multi view) which show a cross section of the source object along the specified cut plane. These views are commonly used to show internal features with more clarity than regular projections or hidden lines, it also helps reducing number of hidden lines.In assembly drawings, hardware components (e.g. nuts, screws, washers) are typically not sectioned. Section view is a half side view of object.

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It appears to me that if one wants to make progress in mathematics, one should study the masters and not the pupils. - Niels Henrik Abel.

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